Congressional APP Challenge
- Rachel Quijano
- Apr 24, 2019
- 1 min read
Updated: Nov 23, 2020
My goal for this app was to create a fun and immersive family game that any age could play. I was mostly inspired by the newly released platformer called Cuphead because I really liked the mechanics. I hope that people who play this game learn how crucial it is to keep invasive species out of their environment and enjoy the fun challenges of solving puzzles and defeating huge and powerful bosses.




However, I still stumbled along problems even as I was nearing the end of the designing process because my ideas would get more complex each time, and at times, I could not depend on Youtube or Google to help me because I could not find the information I needed. When this occurred, I tried to collect all the information I knew and create a workflow plan on a paper and take it step by step. This ensured that I would know exactly how I would code every aspect of the process without getting any errors in my programming logic or in the engine.
While playing my app, many people had difficulty passing the beginning level because of its great amount of difficulty. In a version 2.0 of the app, I would make sure that the game is more user-friendly and decrease the difficulty. I would also improve technical aspects of the game such as quality, performance, and controls.


Lastly, I would replace the comics with engaging cutscenes that make the user feel engaged in the story and give them an experience as if they were the character. In this way, they will feel more intrigued by the characters, plot, and the game world.
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